Benchmark

3D GeniuX has a 3D REAL-TIME engine particularly performing. The following tests has been carried out by our technical staff.

Computer: ASUS laptop
OS: Windows XP Pro sp2
Processor: Pentium4, 3 GHZ
RAM: 1 GB
Graphic board: GeForce FX Go5650, 64 MB RAM video
Video resolution during test 1024x768, 32 bit Colour
Resolution 3D GeniuX project 800x600 pix, Zoom a 1x
1.000.000 of texturized polygons in realtime a 25 fps with full screen active mask.

Importing

3D GeniuX supports most popular 3D formats, such as:
> DXF (Autocad®, Autocad®LT v.2000)
> 3DS (3D Studio Max®)
> OBJ (Alias Wavefront® Object)
> X (Microsoft DirectX®)
> XTF (Xteam File)© 2005 Xteam Software Solution

3D GeniuX manual contains wide, clear instructions for exporting 3D objects from:

- AUTOCAD
- AUTOCAD LT
- AUTOCAD MECHANICAL
- VIZ
- ARCHICAD
- SKETCH UP
- MICROSTATION
- RHINOCEROS
- 3DS MAX
- MAYA
- SOFTIMAGE
- LIGHTWAVE
- CINEMA 4D
- SHADE
- BLENDER
- MODO
- SILO
- HEXAGON
- WINGS 3D
- POSER
- FACE GEN
- BRYCE
- VUE
- GEO CONTROL
- ONIX TREE
- NUGRAF
- POLYTRANS

3D GeniuX supports most popular 2D formats, such as:
> Load images from jpeg - bmp - pcx - targa - png
> Save images as jpeg - bmp - pcx - targa

You can export images created with 3D GeniuX to other software:
- for office management, such as (Microsoft Office, Open Office, etc...)
- for creating webpages (Flash, Dreamweaver, etc...)
- 2D and photo-retouch creativity (Adobe Photoshop, Corel Painter, Corel Draw, Paint Shop Pro etc...)
- 3D creations (Autocad, Archicad, 3DS Max, Maya, XSI Softimage etc...)

Technical features

DirectX Engine owner (X3D Engine)

Acquire image from file (jpeg – bmp - pcx - targa - png)
Load 3D objects (DXF - 3DS - OBJ - X - XTF)
Draw mask to eliminate parts of objects
Draw mask for transparency layout-effect
Load alfa channel from PNG images used as a background
Mask tool (Brush, Line, Rectangle, Closet Polygon, Fill tool, Invert mask)

Over 30 filers and
REALTIME special effects:

Color effects:
-Water
-Diffuse
-Twilight
-Ice
-Invert
-Psicho
Color effects: 
-Psicho 2
-Remove Red Eyes
-Grey scale
-Solarize
-Strange

-Sunset
Artistic:
-Watercolor and Pencil
-Comics
-Liquid Ink B/W
-Sponge
-2B Pencil Sketch
-Cut Out
Artistic:
-Oil Pastel
-Oil
-Posterize
-Runny Wash Camel
-Charcoal
-2B Pencil advanced
Contrast:
-Contrast edge
-Contrast edge advanced


Blur:
-Gaussian Blur
-Gaussian Blur advanced
-Median

Texture:
-Pixel B/W
-Mosaic
-Mosaic Bump

Distortion:
-Punch
-Pinch
-Cylinder
-Wave
-Venetian Blind
Sketch:
Color Emboss
Grey Emboss

     


Save resulting images ( jpeg – bmp – pcx – targa )
Print and printer management
Export direct image in Microsoft Word documents
Put objects in space with interactive, numerical manual tools.
Modify images in real time.
Load bitmap textures setting function in real time
Load mask for bitmap textures defined by user
Manage light (direction and colour) in real time.
UV Mapping generation and managing (planar, spherical, cylindrical, cubic)
Interactive projection angle tool for UV Mapping

Graphic Tablet Support
Working area resolution:
640x480 - 800x600 - 1024x768 - 1280x1024 - 1600x1200 - 2000x1500 px (depending on which graphic board is installed)
Background Textures:
512 - 1024 - 2048 px

Command "Load Mask from bitmap"
Max resolution 4000x4000 px
Max number of 3D object 100
Max number of subobject in a single object 1000
Max number of textures in a single project 150
No limit of polygons in a single project
Max REALTIME Antialiasing 4
Blur Textures REALTIME levels 4