3.
MATERIALS AND UV MAPPING
It is possible to apply UV mapping and materials mapping because some exporting
formats maintain these data, thus allowing 3D GeniuX to read them.
If the textures
are in the same folder as the 3D object, the software will load them automatically,
otherwise if they are in different folders it will be necessary to reassign
them to each single part, from the “Properties” window>Load
Texture.
In some cases it
will be necessary to adjust the base colour of the object inside the 3D GeniuX “Properties” window,
setting the values to the white R=255, Y=255, B=255